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Trips: Mountain River, Yukon

Trips: Mountain River, Yukon
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Exciting two-week wilderness canoe trip down the Mountain River in Canada’s Northwest Territories. Widely considered one of Canada’s best wilderness rivers, 12 people in tandem canoes paddle 270km through 5 canyons and exciting rapids enjoying hikes up the nearby mountains. Trip guided by Blackfeather, www.blackfeather.com. This is the introduction from the 35min film “Mountain River” on the DVD “This is Canoeing”, see www.cackletv.com

Gear Review: SPOT Gen 3

Photo: Alex Cousins
Spot Gen 3

 The newest generation of SPOT devices offer motion-activated tracking for GPS-data geeks. Pre-set your device to send your coordinates every five, 10, 30 or 60 minutes—Gen3 will send tracks at your chosen rate for as long as your device is turned on and moving. The award-winning device promises the same critical line of emergency communication as previous models in a pocket-sized package. The Gen3 has double the battery life of its predecessors and is waterproof to boot.

 

New Features:

Unlimited Tracking: Set it and forget it. Pre-set your SPOT Gen3 to send tracks at the speed of your adventures. Change your tracks to send every 5, 10, 30, or 60 minutes. SPOT Gen3 will send tracks at your chosen rate for as long as your device is turned on and moving (no need to re-set after 24 hours). Tracking doesn’t stop until you do. 

Extreme Tracking: Get all of the great features of Unlimited Tracking, but with the added ability to vary your track rate down to every 2 ½ minutes. Don’t miss a step with increased track rates!

Longer Battery: Life SPOT Gen3 has approximately twice the battery life of the SPOT Satellite GPS Messenger! 

Battery Options: Now there are more options for how you power your SPOT, including 

  • 4 AAA Energizer Ultimate Lithium 8x Batteries (L92), 

4 AAA Energizer NiMH reusable batteries (NH12), and 

  • Line power with a 5v USB connection. (SPOT Gen3 is not waterproof when line powered.)

 

www.findmespot.ca | $160 (subscription fee extra)

 

CRv13i2-48.jpgGet the full article in the digital edition of Canoeroots and Family Camping, Early Summer 2014, on our free iPad/iPhone/iPod Touch App or Android App or read it on your desktop here.

Video: Why Kayaking?

Photo: Screen capture Why Kayaking
Video: Why Kayaking?
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Why Kayaking from Nouria Newman on Vimeo.

“Sometimes people ask me: “why did I choose kayaking?” Most of the time they don’t really know what kayaking is and I’m struggling to give them an answer although I know it is really simple. So this is kayaking and this is why I love it so much!” 

 

From Nouria Newman. 

The Lost Art Of Disconnecting In A Digital Age

Vanishing Act | PHOTO: GARY MCGUFFIN

“Are you Tweeting?” Seriously?

It can be a crushing blow to any backcountry experience. Enveloped in sublime solitude, a friend’s phone lets out the cheery chirp, the confirmation of 140 characters sent to a distant cellphone tower, relayed to Twitter and thus the whole world. Even 20 miles from the nearest road, the experience becomes a little less remote and a little less wild.

What was the purpose of grunting up portages, sacrificing blood to blackflies and battling that never-ending headwind, I ask myself, if only to stay plugged into what we’re trying to escape? We’ve brought our connection to the hectic rat race—and more technology than put man on the moon—with us, and it’s right here in our pockets.

Keeping up with social media in the backcountry might seem like the antithesis to a wilderness adventure, but gone too are the days of simply vanishing into the woods. How digital devices are affecting wilderness experiences is a hot topic perplexing outdoor educators.

As tools such as satellite communicators, GPS devices and yes, even the iPhone, become smaller, cheaper and more powerful, they’ve become essentials in our camp kits. Does having them take away from what we ventured into the wilderness for in the first place? It does according to Howard Welser, an Ohio University sociology professor.

Technology might help protect us from the natural world but it also separates us, he argues in the 2012 outdoor education tome, Controversial Issues in Adventure Programming.

“Increasingly unavoidable use of and access to mobile communication technology in wilderness recreation undermines core dimensions of the wilderness experience.”

“Increasingly unavoidable use of and access to mobile communication technology in wilderness recreation undermines core dimensions of the wilderness experience,” Welser writes.

The wilderness is not just a geographical area, but also an abstract concept defined by something untamed and uncultivated. Bringing a device that locates position with pin-point accuracy, offers zoomable maps and navigation assistance, locks us in a tech bubble that keeps us from connecting with the outdoors in a fundamental way.

Vanishing Act | PHOTO: GARY MCGUFFIN

Todd Miner, executive director of the Cornell Outdoor Center at Cornell University, debates Welser, stating that technology shouldn’t be looked upon as an electronic boogeyman.

“Fighting technology is a futile and an ultimately misplaced, curmudgeony struggle,” he writes. “Technological improvements have for the most part led to safer and more enjoyable wilderness experiences…and have helped create more wilderness advocates.”

“Fighting technology is a futile and an ultimately misplaced, curmudgeony struggle.”

Obviously the debate is subjective. What one paddler considers appropriate technology another may consider disruptive.

Such was the case for author Ted Kerasote who describes in Out There: In the Wild in a Wired Age a remote northern river journey with a tripping companion so smitten with his new satellite phone that he called home at least once a day and, incredibly, even called a colleague to describe a falcon he was watching. It was disruptive to Kerasote’s experience and would likely be to yours as well.

Perhaps the answer to the question of where to draw the line can be drawn from the reasons we venture into the backcountry in the first place. Some go for the challenge and adventure, some for escape and solitude, and others are looking only for relaxation and natural beauty. Staying connected—which could mean an emergency-only satellite communicator or daily texts back home—isn’t in opposition to some of those motivations.

What’s important, writes Miner, is that people are connecting with nature. And if a satellite connection facilitates that objective, that’s okay. Just keep your Tweets off my camping trips—unless you’re sending a distress call for more Skittles.

Canoeroots’ managing editor, Kaydi Pyette, admits to having once Instagrammed a photo of a very pretty sunset on a wilderness trip. She promises never to do it again.


Get the full article in the digital edition of Canoeroots Early Summer 2014. Subscribe to Paddling Magazine’s print and digital editions, or browse the archives.

11 Of The Best Games To Play On Your Next Family Camping Trip

Parents and kids sitting around table playing a game
Endless family fun.

There’s a camping game for every occasion, whether you’re spending a rainy morning underneath a tarp, a sunny afternoon on the water, or an evening gathered around a campfire. Best of all, these games require very little equipment, meaning there’s no need to pack toys, stuffed animals, and balls (or at least not as many as your kids may have requested).

After you’ve tired of Go Fish and Frisbee, spice things up with our list of the best camping games.

1. Hot paddle

You’ll need paddles for this energizing game. Participants should stand in a circle, facing each other with a paddle in hand. One camper will need to stand aside to lead the game by shouting out one of the following instructions:

Port: Everyone lets go of their paddle and moves one paddle to the left.

Starboard: Everyone lets go of their paddle and moves one paddle to the right.

Bow: Everyone bows with paddle in hand.

Stern: Everyone lets go of their paddle and turns 360 degrees, catching the paddle before it falls.

If a participant confuses the directions or lets their paddle fall to the ground, they’re out. Continue until one person is left.

2. Pterodactyl

The objective of this game is to keep your teeth covered with your lips. Start with everyone in a circle facing one another. One player starts by saying “pterodactyl,” passing the word on to the person on their right who repeats it and so on. Players can change the direction by imitating a pterodactyl’s screech, passing that sound to the left. If anyone laughs and shows their teeth, they’re out.

3. Battleship

You’ll need two canoes on the water for this game, perfect for warm summer days. Flip the canoes over, creating an air pocket underneath them. One or two people swim under the gunwales and pop up inside each canoe. Decide in advance which canoe is the hunter, and which is the prey. The campers in the hunting canoe shout out Marco and the other shouts out Polo. The object is for the hunter canoe to catch the other canoe by bumping into it without peaking. Agree in advance on a small area of play and set a time limit so that air under the canoe doesn’t run out. Have a ref in an upright canoe to enforce the rules.

4. Water warrior

Forget the sandpit; take your next game of tug-of-war to the shallows of the beach to test balance and strength. Tie a bandana around the midpoint of the rope, get knee-deep in water and line up the midpoint with a landmark on shore that players should try to pull each other past. Pit brothers against sisters, kids against parents! For a fun variation, everyone must compete with water balloons tucked under their arms—don’t break or drop your balloon.

5. Shout out

Try to count to 20 by shouting out numbers without organizing who will speak when. Anytime two people say the same number or speak at the same time, the whole process starts over. Not only is it harder than it sounds, it’s a perfect game to keep everyone close together on the hiking trail.

6. RPS olympics

Best for bigger families and groups, have each player partner up to play Rock, Paper, Scissors, playing for best two out of three rounds. The losers become cheerleaders for their winning partners and follow them on to their next round, cheering for them. The next person to win gains the loser and their cheerleader and soon, until there are only two players, each with their own personal cheerleading sections for the championship.

7. Camouflage

This game, as you might expect, is best played in wooded areas. One player stays stationary as the spotter and counts to an agreed-upon number.

The group of players hide. But here’s the catch—you have to be able to see the spotter. Using surroundings to their advantage, players can hide in plain sight. If the spotter is having trouble finding players, they can call “food” which is when they close their eyes and hold up their hand. Players have to run and touch their hand as they count to an agreed-upon number, then find a new hiding spot.

The spotter can also yell “fingers,” which is when they hold up a certain number of fingers and those hiding have to call them out, meaning they have to peak around to see the number of fingers and possibly be spotted.

8. Telephone

This one is a classic. It seemed a little too obvious to include at first, but when we recounted those rainy camp days giggling in our tents we had to include it.

Effortlessly played with large groups of people, adults alike, one person is the operator. The operator will come up with a short sentence and whisper it once into the next person’s ear. That person then whispers what they heard to the next person and the cycle continues. The last person to hear the message will then say it out loud.

Hilarity ensues when they compare it to the operator’s original sentence. And this folks, is why gossiping is bad.

9. Hug a tree

This game can be played with small groups of explorers within a designated perimeter. Without blindfolds, spend time with a tree. Sounding a bit too tree-hugger to you? Bear with me.

Before being blindfolded, children should get to know the tree—the texture of its bark and leaves, its circumference, its smell, what trees are nearby, and any other amazingly small details they can identify.

After they’ve spent their time with the tree, walk them away, blindfold them, and, to add to the mystery, spin them gently around a couple of times. Lead them back toward the tree, but bring them to different trees first. See if they can guess which tree they took the time getting to know. Caution: your child may become more aware of the natural world.

10. Sardines

Think: inverted hide-and-seek. Only one person hides, while the entire group tries to find them. When you find the person, instead of ousting them, you quietly hide with them. Slowly, players disappear from the game, all quietly hiding like sardines crammed into one hiding spot. The last player to find the sardines becomes the new sardine.

11. Deer ears and fox feet

Explorers sit in a circle on the ground. One player sits in the middle with her eyes closed or blindfolded. A stick sits in the dirt behind the player’s back. This is an optional rule, but we think it’s adorable, so we encourage it: the player in the middle holds her hands up to her head as if they are deer ears.

Explorers circling the player in the middle have to stealthily sneak up on the player in the middle to steal the stick behind them. If the deer in the middle hears something, they point toward the sound, hoping to catch the sly fox trying to steal the stick. She has three guesses to catch the fox(es).

Gerber River Shorty Knife Review

Photo: Kaydi Pyette
Gerber River Shorty Knife Review

Relaunched for 2014, the classic River Shorty is now made in the U.S. and available with a bright green grip. This three-inch blunt tip blade is made of medium-carbon stainless steel and has one smooth side and a super sharp serrated edge, with an almost four-inch comfy grip handle. It’s sheathed in a hard plastic case that’s suited for PFD attachment. The knife slides in both ways to it’s easy to access and replace.

www.gerbergear.com | $33

 

RPv16i2-48

Click here to find great new gear under $100 in the free online edition of Rapid, Early Summer 2014 or download our free app for Apple or Android.

 

 

This Is Your Brain On Whitewater

Photo: Patrick Camblin
This Is Your Brain On Whitewater | Photo: Patrick Camblin

Why kill me, I give you life. Love from Rupert River.

I stop walking to read this message, spray-painted on one of the copper-colored pillars of a bridge over the river, which, as I glance down, suddenly seems angry—fast, dark water crashing on grey rocks.

When I took my first paddle strokes on the Rupert, I knew only one thing about the river—it was slated to be damned.  Twenty-eight days, and almost 400 miles later I knew much more. I knew that the best sound to wake up to is the babble of whitewater. That the rich culture of the Cree people is directly connected to the wild-flowing water of the Rupert. I knew that fire-grilled, freshly caught whitefish melts in your mouth. I knew that this river was once a highway through history. That oatmeal-fed muscles could solo portage a canoe for many miles and that if you got enough black fly bites, your eyes could swell shut.

What I didn’t know was that my time on the Rupert had changed me. A connection had been forged between wild water and I—a connection that I would take with me to other rivers. A connection that would direct the course of my life, without me even realizing it.

The rest of my summer was spent washing dishes. Dam construction was underway, despite my letters, petitions and phone calls. As I filled the sink with water, my mind would fill with questions. Who decided the fate of the Rupert? Had they ever experienced the northern lights as they dance to the acoustics of whitewater? Had they felt the exhilaration of running rapids blind, or the calm of navigating the vast shoreline under afternoon sun?

I connected everyday observations to the Rupert. A sprinkler on a lawn or an idling car. When someone left a light on, or let a tap run. If people weren’t so frivolous, if they didn’t waste so much, rivers wouldn’t need to be dammed to meet their demands.

A decade later as a raft guide, I was daydreaming at the back of the boat when it dawned on me. Maybe I could give the people on my raft a taste of the experience I had on the Rupert. Instead of just getting them down the river, maybe I could share it with them too.

Photo: Patrick Camblin
This Is Your Brain On Whitewater | Photo: Patrick Camblin

Along with giving them the ride of their life, if I could show people some aspect of the river—a great blue heron fishing on stilts, an osprey circling a tree-top nest—maybe they would take home a sense of pride and respect. Maybe they too would look at things differently. Maybe the environment would climb their priority list.

It’s easy to see the rivers we paddle as strong and free. We feel the thrill, fear and accomplishment that comes with conquering whitewater but it’s not until we know a river and understand its threats—development, damming, diverting and pollution—do we realize it can also be fragile and defenseless.


This article first appeared in the Early Summer 2014 issue of Rapid Magazine. Subscribe to Paddling Magazine’s print and digital editions, or browse the archives.

Editorial Intern Wanted

Help Wanted

Rapid Media is looking for talented, hard-working interns for our editorial department. If you can paddle, spell and want to live in our small paddling town, we’d love to hear from you. We’re particularly interested in candidates from writing and journalism programs, and those with strong skills in social media and web content management systems.

 

This four-month internship entails writing, editing, and coordinating social media and web content posts. It begins in September 2014.

  

You need to be organized, self-directed and passionate about paddling—including kayak touring, canoeing, whitewater, kayak fishing and standup paddle boarding. We are based in the beautiful Ottawa Valley; Palmer Rapids to be specific. You must be willing to live here or travel here during the week. Public transit is not available. Our office is located right on the Madawaska River, five minutes from class II-III+ rapids, less than an hour from the mighty Ottawa River. We paddle regularly and it is not unusual for us to go swimming at lunchtime.

Start date: September, 2014. 

 

The Gig

We are an established paddlesports media company with four paddling magazines, an annual paddling buyer’s guide, a new monthly digital paddling magazine, an international paddling film festival and a whole bunch of online media properties. We have partnerships with the American Canoe Association and Paddle Canada. We were the first paddling and fishing magazines, and first magazine in Canada, in Apple’s Apps Store. 

 

Contact

Send an email to [email protected] with a cover letter, resume and writing samples, and links to your photo/multimedia work, if applicable. We look forward to hearing from you!

 

Greater Montreal Outrigger Challenge

15 & 35km of pure racing on the beautiful Ottawa River & Deux Montagnes Lake. Photos: Courtesy GMOC
15 & 35km of pure racing on the beautiful Ottawa River & Deux Montagnes Lake.

“The Greater Montreal Outrigger Challenge is a 15 & 35km of pure racing on the beautiful Ottawa River & Deux Montagnes Lake. Taking place on August 2, 2014, in the renowned Hudson Yacht Club, at Lac des Deux Montagnes, the event is held at the same time as the famous Hudson Music Festival. Fair, open air kiosks, shows, traditional pub scene–all of this in one of Eastern Canada’s most picturesque town–and just a drive away from Montreal’s downtown action!”

Boat Categories:  OC1 – OC2 – OC6 – Stand Up Paddle Board – Kayak – Surfski – C1 – C2 

GMOC body 1

For more information about the Greater Montreal Outrigger Challenge, check out their website, montrealoutriggerchallenge.com. If you have any questions about the event, email [email protected] or call 514.791.5317 OR  514.978.2888
 

 

Video: Wizard’s Eye Expedition Ep. 6

Photo: Screen capture Wizard's Eye Expedition Ep. 6
Video: Wizard's Eye Expedition Ep. 6

A new video from the Wizard’s Eye expedition, a five-year sailing circumnavigation led by Tyler Bradt, features the crew seeking out remote waterfalls with their kayaks in tow.

Bradt holds the world record for the highest waterfall drop by kayak. Read Bradt’s tips for running big drops and follow the Wizard’s Eye expedition.